Unlock the Mythic Adventures of Theros with Dungeons & Dragons from Wizards RPG Team!

Dungeons & Dragons Mythic Odysseys of Theros is the perfect game book for any D&D enthusiast. This campaign setting and adventure book from the Wizards RPG Team is easy to understand and easy to read, making it an ideal choice for players of all levels. With a high-quality binding and pages, this book is sure to provide hours of entertainment and adventure. Whether you're a veteran player or a newbie, you'll be sure to find something new and exciting in this book. Get ready to explore the world of Theros and embark on a journey of epic proportions!
89
B2B Rating
96 reviews

Review rating details

Value for money
92
Overall satisfaction
92
Genre
83
Easy to understand
93
Easy to read
84
Binding and pages quality
83

Details of Unlock the Mythic Adventures of Theros with Dungeons & Dragons from Wizards RPG Team!

  • Reading age ‏ ‎: 14 years and up
  • Dungeons & Dragons Game: Dungeons & Dragons Game
  • Sword & Sorcery Fantasy (Books): Sword & Sorcery Fantasy
  • ISBN-13 ‏ ‎: 978-0786967018
  • ISBN-10 ‏ ‎: 0786967013
  • Hardcover ‏ ‎: 256 pages
  • Language ‏ ‎: English
  • Dragons & Mythical Creatures Fantasy (Books): Dragons & Mythical Creatures Fantasy
  • Item Weight ‏ ‎: 2.11 pounds
  • Dimensions ‏ ‎: 8.52 x 0.71 x 11.17 inches
  • Customer Reviews: 4.8/5 stars of 6,062 ratings
  • Best Sellers Rank: #19 in Dragons & Mythical Creatures Fantasy #20 in Dungeons & Dragons Game#26 in Sword & Sorcery Fantasy
  • Publisher ‏ ‎: Wizards of the Coast; Illustrated edition

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Comments

Aysel: I bought this for the boyfriend, then had to buy one for myself after i saw how beautiful and well detailed it is. Im a bit of a sucker for mythology or any twists on it.

United States on Sep 04, 2023

Juan Antonio Vargas Molina: justo lo que pedi, en buen estado

Mexico on Jun 06, 2023

Cliente AmazonCliente Amazon: Il mio preferito fra tutti i manuali! Consiglio a tutti di averlo nella propria collezione

Italy on Jan 28, 2023

Mark D: First, let me say the book has amazing artwork. I found it to have thought provoking content for the Dungeons and Dragons (D&D) player and dungeon master. They succeeded in building a rich and interesting world. The book is well organized. Quality was top-notch. I had no issues with the book itself.

For anyone not familiar with Theros, think of this like D&Ds take on Greek mythology. If you're thinking about giving it as a gift, it would be perfect for someone interested in that.

If I do have one point of feedback, I would have liked to see improvements in the book's monster manual. More monsters unique to Theros, especially for new characters to fight, would have been great. I would have also like to have seen different "end" bosses. At least for me, only one captured the sprit of a truly awe-inspiring boss from Greek mythology.

Overall, I love it. A great book for a D&D player.

United States on Oct 25, 2022

Sol Glos: I'm a fan of mythology. Grew up on Xena and Hercules, the Odyssey, Troy, all of that stuff.

I never played MTG during the Theros sets. Wasn't a fan of Ravnica, but thought I'd give this book a read.

The art is great. I'm not sure how much they ripped from cards, but it's really very good all around, and the book is actually pretty solid.

Some nice races and subclasses that can be used in other settings (Not you Centaur, get back to Theros you weirdo).

The patron system really shines in this. Totally awesome. The whole setting sort of revolves being caught up in the schemes of the gods and having world changing adventures.

Will I ever run a game primarily in Theros? Probably not. The setting seems like it's made for high level adventure and there's not a whole lot of setting defining stuff for lower levels.

The underworld is cool as hell though and would work in any setting you want to squish it into. Great option for carrying on after a TPK.

Canada on Aug 20, 2021

J. Messinger: I didn't know I needed an ancient Greek setting, but the more time I spend with this book, the more I enjoy it. I especially enjoy the presentation -- the art is phenomenal, and I'm really digging the art style that paints the stars of the night sky over the monsters and heroes of the land.

The pantheons are interesting, and for anyone who enjoys the richness of Forgotten Realm's deities it will give you even more ideas for how to put meaningful religious interactions and causes into your games.

Finally, I want to give two thumbs up for the representation in the art and prose. You'll find people of all colors and races, male nymphs, and though it took me about three reads to notice it, gay heroes, too! It makes the world feel more inclusive, and to me it sends a heartwarming message that magic and imagination belong to everyone.

United States on Feb 26, 2021

Zach: Great book worth every penny. Unfortunately there is no template to creating a homebrew deity. So this is what I gleamed off the book. If you don't have enough detail in this spoiler please buy the book.

Name of the god. God of_. Recognizes as (description), God values, Mortals see as. Influence: What the god Governs, Seek favor
What the god Represents. What the god's goal is. Operating under their skill or trade purpose. Divine Relationships: How the god operates, god's closest relationship, god's most neutral relationship, god's negative relationship. Worshipping: god's relationship overall summary, prayer method or special day example acts that mortals would remember. 4 Mythic tales. Alignment: Suggested class, cleric domain, background. Favor: Personality of the god or how they conduct themselves. There demeanor for those they oppose. 1D6 Ideals to choose or follow the god.
Earning piety points: 4 points of the does and don'ts. Point system that rewards player. Devotee: 1 Trait or spell linked to deity. Votary: 1 or the same spell expanded use equal to Wisdom or Charisma Modifier. Disciple: Useful combative spell or trait. Champion: +2 on 2 different Stats up to...

Canada on Feb 25, 2021

Sharptiger Rocker: I saw this product while browsing through dnd materials available on Amazon and, being a huge fan of both dnd and Greek myth, thought it seemed intriguing. In fact, I've been trying to develop a full blown home-brew Greek myth campaign for many years but have hit many proverbial roadblocks along the way.

When I saw this product, I thought that it might answer some questions that I've been trying to tackle in my own home-brew as well as provide some useful resources. It succeeded in the latter but not the former in my case.

What I expected was a Greek myth campaign setting that was actually set in Ancient Greece with the Olympian gods as the deities and all the bronze age works. What I got was a totally original Greek myth-ish setting that was apparently drawn from some Magic the Gathering resources. The map is original, the myths are original (though most are clearly based on actual mythology) and the gods are completely original. The closest thing to any real Greek mythology herein, are some of the monsters.

All that being said, this book is beautifully done. The art is tremendous (as it has been with most 5e materials) and the work put into the setting is...

United States on Feb 03, 2021

DM Badger: A 2020 'greek' themed release for ongoing campaigns in D&D 5th Edition. Clocking in at 256 pages it bursting at the seems on information.
I have to mention the artwork first, its a delight to behold.
Races available are the Centaur, Leonin, Minotaur, Satyr & Triton.
A nice breakdown of the pantheon of Theros.
A good collection of the realms surrounding the area and lore found within them.
Some 50 odd pages dedicated to helping you craft your adventures for your group. 15 area with high quality maps, plots, hooks and such.
Some good information on how to run water & underworld type adventures in it.
A ten page adventure, which looks like it would take somewhere between 3 and 6 hours to complete depending on group siize and playstyle.
51 pages of monsters new and old, its fair to say that of the new monster a good proportion are reworked old monsters. Monsters that have already appeared in the Monster Manual have no stat blocks in this book but rather only the new monsters.
I know I already mentioned the artwork but it truly is great.
This book is a fantastic addition to any DM source library. Its fairly well rounded and has a ton of stuff...

United Kingdom on Oct 20, 2020

Austin: The Theros setting is just fantastic. This book really thought of everything for creating a legit Greek Mythology setting adventure, focusing on heroic feats, a rich pantheon of gods who directly influence the world, and creatures and races that just fit.

The book starts out by introducing 5 new races, 1 new background, and 2 new subclasses. The races are all great, except satyrs are slightly overpowered since they have advantage on all saving throws against spells. The subclasses and background are excellent.

The bulk of the book is spent on talking about the gods. I was so impressed with how deep the book goes into each one. Each of the 15 gods has a section on influence, goals, relationships with other gods, forms of worship, myths, characteristics of the god's champions (alignments, common classes, cleric domains, and backgrounds), how to gain or lose the god's favor, ideals of PCs who worship the god, special unlockable abilities for different tiers of Piety, ideas for adventures based on a party who follows the god, ideas for adventures based on that god being a villain in a campaign, monsters the god uses to further his or her purposes, omens, divine schemes,...

United States on Aug 18, 2020



Unlock the Mythic Adventures of Theros with Dungeons & Dragons from Wizards RPG Team! Dungeons & Dragons Core Rulebooks Gift Set - A Magical Adventure Awaits with the Wizards RPG Team Unlock Your Worldbuilding Potential with James D'Amato's Ultimate RPG Game Master's Guide
Unlock the Mythic Adventures of Theros with Dungeons & Dragons from Wizards RPG Team! Dungeons & Dragons Core Rulebooks Gift Set - A Magical Adventure Awaits with the Wizards RPG Team Unlock Your Worldbuilding Potential with James D'Amato's Ultimate RPG Game Master's Guide
B2B Rating
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Sale off $24 OFF $84 OFF $4 OFF
Total Reviews 96 reviews 507 reviews 65 reviews
Reading age ‏ ‎ 14 years and up 14 years and up
Dungeons & Dragons Game Dungeons & Dragons Game Dungeons & Dragons Game Dungeons & Dragons Game
Sword & Sorcery Fantasy (Books) Sword & Sorcery Fantasy Sword & Sorcery Fantasy
ISBN-13 ‏ ‎ 978-0786967018 978-0786966622 978-1507215517
ISBN-10 ‏ ‎ 0786967013 0786967218 1507215517
Hardcover ‏ ‎ 256 pages 0 pages
Language ‏ ‎ English English English
Dragons & Mythical Creatures Fantasy (Books) Dragons & Mythical Creatures Fantasy Dragons & Mythical Creatures Fantasy
Item Weight ‏ ‎ 2.11 pounds 9.05 pounds 10.7 ounces
Dimensions ‏ ‎ 8.52 x 0.71 x 11.17 inches 8.7 x 3.05 x 11.6 inches 5.5 x 0.8 x 8.44 inches
Customer Reviews 4.8/5 stars of 6,062 ratings 4.9/5 stars of 18,045 ratings 4.6/5 stars of 721 ratings
Best Sellers Rank #19 in Dragons & Mythical Creatures Fantasy #20 in Dungeons & Dragons Game#26 in Sword & Sorcery Fantasy #6 in Dungeons & Dragons Game#10 in Dragons & Mythical Creatures Fantasy #34 in Sword & Sorcery Fantasy #37 in Pathfinder Game#136 in Dungeons & Dragons Game#153 in Fiction Writing Reference
Publisher ‏ ‎ Wizards of the Coast; Illustrated edition Wizards of the Coast; Gift edition Adams Media
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