Ghosts of Saltmarsh: A Hardcover Book by Wizards RPG Team for Dungeons & Dragons

Bring your Dungeons & Dragons game to life with the Ghosts of Saltmarsh Hardcover Book! This adventure book by the Wizards RPG Team is one of the best Dungeons & Dragons Game Books available. It is easy to understand and read, with high-quality binding and pages. Explore the world of Saltmarsh and all its secrets as you embark on an unforgettable adventure!
87
B2B Rating
45 reviews

Review rating details

Value for money
91
Overall satisfaction
90
Genre
88
Easy to understand
94
Easy to read
92
Binding and pages quality
89

Details of Ghosts of Saltmarsh: A Hardcover Book by Wizards RPG Team for Dungeons & Dragons

  • Date First Available: February 24, 2019
  • Language: English
  • Item model number: WTCC62970000
  • Type of item: Hardcover
  • Product Dimensions: 8.53 x 0.71 x 11.12 inches; 2.04 Pounds
  • Item Weight: 2.04 pounds
  • Pricing: The strikethrough price is the List Price. Savings represents a discount off the List Price.
  • Customer Reviews: 4.8/5 stars of 5,180 ratings
  • ASIN: 0786966750
  • Country of Origin: USA
  • Manufacturer: Wizards of the Coast
  • Release date: May 21, 2019
  • Best Sellers Rank: #5,956 in Books #45 in Dungeons & Dragons Game#66 in Dragons & Mythical Creatures Fantasy #130 in Sword & Sorcery Fantasy

Comments

Joshua: Ghosts of Saltmarsh is a collection of seven adventures for Dungeons & Dragons 5th edition, set in and around the coastal town of Saltmarsh. The book is a great resource for DMs and players who want to explore the nautical side of D&D, with rules for ships, sailing, naval combat, and underwater exploration. The book also provides a detailed overview of Saltmarsh and its surroundings, as well as new monsters, magic items, and backgrounds.

The adventures in Ghosts of Saltmarsh are mostly adapted from classic modules from previous editions of D&D, such as The Sinister Secret of Saltmarsh, Danger at Dunwater, and The Final Enemy. The book does a good job of updating and connecting these stories into a coherent campaign, while also giving DMs the option to run them as standalone adventures or insert them into their own settings. The adventures range from level 1 to 12, and offer a variety of themes and challenges, from haunted houses and smugglers' caves, to lizardfolk lairs and sahuagin invasions.

One of the strengths of Ghosts of Saltmarsh is the amount of customization and flexibility it offers. The book gives DMs tips on how to adjust the difficulty, tone,...

United States on Oct 30, 2023

Daniel J. Arthur: I remember playing this when I was a kid (about middle school age). I decided to let my boys (ages 7 and 9) try it out and they loved it. We're still working through some of it, but so far they've been wanting to play more. That's nice because it allows me to spend more time with my boys and they have to practice their reading comprehension, imagination and some simple math (dice).

United States on Sep 16, 2023

Amazon Customer: I’ve been using this for supplementary material for my wildemount campaign. The naval combat rules are easy and the different adventures are charming.

United States on Aug 23, 2023

daniel: llego bastante antes de lo esperado y esta en buenas condiciones.

Mexico on Mar 25, 2023

Aoife EyreAoife Eyre: Overall the quality is good and looks to be quite an enjoyable quest, however I'm disappointed by the condition of some of the pages inside (see pictures). Although able to be used it's disappointing considering the cost for the book. I would of returned it but already been waiting to start for a while.

United Kingdom on Sep 14, 2022

AmazonCustomer: Buy this book if you want episodic adventures for a party of seafaring characters. Those will include close quarters combat in ships and underwater; dark sea monsters; intrigue, murder and secrets from some evil factions.

Ghosts of Saltmarsh is a seven adventure anthology all related to maritime environments, including a chapter dedicated to laying out the region where the first three adventures take place, and appendices dedicated to rules for ship combat, sea travel and underwater encounters. I will not go over each adventure, but give a general review.

Chapter 1 talks about the region and city of Saltmarsh, which originates in the world of Greyhawk, and their factions, politics, geography and wilderness around. And it's just some 20 pages long, but so interesting that I wish there was more. Good enough for you to make a short campaign out of it. The elements of intrigue that come with the factions could alone develop into many sessions of roleplaying and social interaction of PCs and NPCs. But fleshing everything out will require some DM work. The adventures that follow in chapters 2 through 8 are not all related to each other or to the region of Saltmarsh, only...

United States on Jun 25, 2022

Renan Truppel Ayoub: Tem uma criação básica da cidade, que apesar de simples é útil e bem feita. Alguns backgrounds e 7 mini aventuras que podem ter detalhes que podem ser aproveitados por dms para colocar em alguma história.
Além de belas artes e a ideia de colocar barcos, navios e mecânica pra eles.

Interessante pra quem gosta de algo com está ambientação. Senão fica como algo bem secundário e não essencial.

Brazil on Jun 10, 2022

Oliver Blaeser: Von den Abenteuerbänden einer der besseren, als Kampagne ohne Eigenarbeit vielleicht suboptimal, sind halt überarbeitete alte Einzelabenteuer. Aber so ein Seefahrerplot macht sich in jeder längeren Kampagne gut und sei es nur als Einschub. Ich persönlich möchte in Eberron spielen und werde daher wohl Orte verlegen, einiges abwandeln und um Sachen aus der dmsguild ergänzen (dort gibt es viele englischsprachige Sachen, auch rund um Seefahrt).
Auf dem youtube Kanal von d&d gibt es eine sehenswerte Spielrunde in einer eigenen Playlist, wo weite Teile des Abenteuerbandes aus Zeitgründen eingedampft wurden, aber trotzdem mit einem tollen Metaplot verbunden. Halt englischsprachig, aber gut.

Dass die Bewertung mir nahe legt, ich möge altersbedingte Faktoren berücksichtigen (wie alt war die Person, die das Buch erhalten hat? Bewerten Sie den Schwierigkeitsgrad für dieses Alter) finde ich übrigens irritierend.
Es war für mich, ich bin volljährig (also 13+) und der Schwierigkeitsgrad wird durch die Englischkenntnisse bestimmt.
Also wohl fortgeschritten ^^

Germany on Jan 31, 2021

Daniel Mott: I am running this book as a campaign for a group of five friends. So far, it has been very enjoyable. The town of saltmarsh is well fleshed out and filled with different characters who all have their own motives.

The adventures themselves are fun, drawing from classic D&D modules. The adventures are loosely connected, and can be played separately. If you are already running a campaign, then this book would be very useful to draw individual adventures from, and slot them in to your own story.

In order to run a campaign from this book, it will require some effort from the DM, mainly in order to connect all of the adventures together. There is a section near the back which has ideas for small side quests if you need help filling in the time between the main adventures.

The extra monster stat blocks are nice, and fit well with the book and the adventures in it. I wouldn't say the new monsters are exciting enough to buy the book just for those.

Same applies to the boat rules and statblocks, and the new backgrounds for player characters. They are great for a nautical campaign, but won't see much use in another type of campaign.

Buy this book for...

United Kingdom on Oct 14, 2020



Ghosts of Saltmarsh: A Hardcover Book by Wizards RPG Team for Dungeons & Dragons Dungeons & Dragons Core Rulebooks Gift Set - A Magical Adventure Awaits with the Wizards RPG Team Unlock Your Worldbuilding Potential with James D'Amato's Ultimate RPG Game Master's Guide
Ghosts of Saltmarsh: A Hardcover Book by Wizards RPG Team for Dungeons & Dragons Dungeons & Dragons Core Rulebooks Gift Set - A Magical Adventure Awaits with the Wizards RPG Team Unlock Your Worldbuilding Potential with James D'Amato's Ultimate RPG Game Master's Guide
B2B Rating
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Sale off $22 OFF $84 OFF $4 OFF
Total Reviews 45 reviews 507 reviews 65 reviews
Date First Available February 24, 2019
Language English English English
Item model number WTCC62970000
Type of item Hardcover
Product Dimensions 8.53 x 0.71 x 11.12 inches; 2.04 Pounds
Item Weight 2.04 pounds 9.05 pounds 10.7 ounces
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Customer Reviews 4.8/5 stars of 5,180 ratings 4.9/5 stars of 18,045 ratings 4.6/5 stars of 721 ratings
ASIN 0786966750 0786966629
Country of Origin USA
Manufacturer Wizards of the Coast
Release date May 21, 2019
Best Sellers Rank #5,956 in Books #45 in Dungeons & Dragons Game#66 in Dragons & Mythical Creatures Fantasy #130 in Sword & Sorcery Fantasy #6 in Dungeons & Dragons Game#10 in Dragons & Mythical Creatures Fantasy #34 in Sword & Sorcery Fantasy #37 in Pathfinder Game#136 in Dungeons & Dragons Game#153 in Fiction Writing Reference
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