Tasha Burdette: My friend loved this, he appreciated the ideas!
United States on Oct 21, 2023
Sarah Weinberger: I have a non traditional campaign and there are specific prompts for sure, it was really fun figuring out how to work them into my concepts and helped me out a to .
United States on Oct 19, 2023
luis ángel renes diez:
es un diario de 365 hojas ideal para llevar un registro de tus partidas de rol o para hacer el reto #Dungeon23
Planteado por Sean McCoy en su newsletter Win Conditions, el desafío #Dungeon23 propone que creemos un MEGA CALABOZO durante todo el año
Spain on May 11, 2023
joel:
Excellent quality paper and cover. Bound really well although time is usually the only way to tell how well things like that hold up.
As far as the description of the product goes, it's exactly as it says. Writing prompts at the top of each page to help you build your world. Imagination is obviously required.
I mainly bought this to help develop the homebrew world me and my PCs are playing through at the moment. It's also a great tool for solo-ing.
United Kingdom on Feb 19, 2023
ABIGAIL: Si estás creando tu mundo homebrew, NECESITAS esta libreta. Ayuda a darle mucha claridad y redondez a tu creación.
Mexico on Jul 19, 2022
CHIARA P.: Molto bello. Ben fatto
Italy on Sep 24, 2021
W. D. Preece:
I'm writing this so that others know what they're getting. I give it 5 stars for its print quality, which is exceptional. Nice design, good paper, sturdy (but I'd rather it be taller). I give it 3 stars for execution because I must not understand what this is meant to be.
This book is just a bunch of pages with lines to write entries. At the top of each page is a prompt, some kind of statement to inspire you to write about. The problem is, none of it is designed for you to build a world. It's not from the Dungeon Master's perspective, so it's not asking you to describe each step of building a game world. All that I've read so far is from the PC/player's perspective asking you to describe random experiences.
The prompts are not in any kind of order. So you're not describing each encounter or location as you play. You don't start with character backgrounds or any of that. And the prompts are either overly vague/generic, or extremely specific about situations you may never experience. There are no sections so you can put all your locations in one place, important NPCs in another. Nothing like that. So even if you did manage to fill them...
United States on May 05, 2021
Amazon Customer:
This book is literally a Journal, but I love it!
I purchased it to come up with those random missions and encounters in my realm when I'm very stumped and for that purpose it's serving me very well. It doesnt lay out to much for you (which I'm creative so I prefer that) Instead it gives you a writing prompt/question which helps spark any with writers block into an idea for a small mission or story or even major arch.
Example:
Actually in book : "Think about a child that has been affected by the actions of you or your party, how did crossing paths with you change this child's life? perhaps you actually burned down their village or saved the child from a Monster's attack. What is this child like as a result.
My own written inspiration: "A child is missing - During his usual test flight Glimburn Gizcheck lost his son Flimble somewhere North of Emeralstone City. It was the boys first test flight without a co-pilot, everything seemed to be going okay but then Flimble never returned home, His dad Glimburn noticed he'd forgotten his teleport crystal. The father is offering a large sum of gold to bring him home. (Evil players could try to steal his...
United States on Jan 27, 2021
Jessica: A very thick journal with decent quality paper. I reccomend pen or paper as felt top marker pens blend through when I tested them. Each page features a prompt and lines below to fill in ideas and an area to date your entry. Some prompts refer to specific events or places within DND lore while others are more open ended. For people who tend to homebrew campaigns and characters these can be a little limiting creatively. Some prompts focus on character building while others focus on overall world building. One prompt is about how your playable character would look and act if they were transformed into a goat. Depending on how large you write or how detailed you'd like to be there is room to write shorter ideas for multiple characters. I recently began a campaign with some newbie players and used some prompts as ice breakers to help with character creation.
Canada on Dec 03, 2020
Dungeons & Dragons: The Worldbuilders Journal of Legendary Adventures | Unicorn Coloring Book: Fun and Creative Activities for Kids Ages 4-8 | Preschool Workbook for Early Learners - School Zone Big Workbook Series | |
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B2B Rating |
73
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98
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98
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Sale off | $5 OFF | $6 OFF | |
Total Reviews | 107 reviews | 294 reviews | 498 reviews |
Diary | 368 pages | ||
Fantasy & Science Fiction Coloring Books for Grown-Ups | Fantasy & Science Fiction Coloring Books for Grown-Ups | ||
Customer Reviews | 4.6 4.6 out of 5 stars 2,219 ratings var dpAcrHasRegisteredArcLinkClickAction; P.when.execute { if { dpAcrHasRegisteredArcLinkClickAction = true; A.declarative { if { ue.count || 0) + 1); } } ); } }); P.when.execute { A.declarative{ if { ue.count || 0) + 1); } }); }); | 4.8/5 stars of 21,470 ratings | 4.8/5 stars of 71,476 ratings |
Dungeons & Dragons Game | Dungeons & Dragons Game | ||
ISBN-10 | 1984824635 | ||
Publisher | Clarkson Potter | ||
Item Weight | 1.1 pounds | ||
ISBN-13 | 978-1984824639 | ||
Best Sellers Rank | #52 in Fantasy & Science Fiction Coloring Books for Grown-Ups #66 in Guided Journals #99 in Dungeons & Dragons Game | #1 in Travel Games #1 in Children's Travel Game Books#14 in Children's Coloring Books | #4 in Children's School Issues#4 in Early Childhood Education#5 in Education Workbooks |
Guided Journals (Books) | Guided Journals | ||
Language | English | ||
Grade level | 4 - 6 |
Kevin Aiken: Printing and pictures are very nice. Easy to use and follow.
United States on Jan 11, 2024